setWindowBorderColor(R:Int = 255, G:Int = 0, B:Int = 0)(1.5.7+)
set window border color.
R:color of Red Channel(0-255).
G:color of G Channel(0-255).
B:color of Blue Channel(0-255).
setWindowtitleColor(R:Int = 255, G:Int = 0, B:Int = 0)(1.5.7-1.6.3)(Old)
set window border color.
R:color of Red Channel(0-255).
G:color of G Channel(0-255).
B:color of Blue Channel(0-255).
setWindowtitleColor(R:Int = 255, G:Int = 255, B:Int = 255)(1.6.3.1+)
set window border color.
R:color of Red Channel(0-255).
G:color of G Channel(0-255).
B:color of Blue Channel(0-255).
setWindowColorMode(dark:Bool = true)(1.5.7+)
decided window border to darkmode.
dark: set to dark mode.
setWindowDarkMode()(1.5.7+)
set window border to darkmode.
setWindowLightMode()(1.5.7+)
set window border to lightmode.
setWindowX(value:Int, duration:Float = 0.0, ease:String)(1.5.8+)(Deprecated)
set window X property.
value: any int number for x window position.
duration: duration for transition.
ease: The tweening method used, example: 'linear', 'circInOut'. All Tween Method.
setWindowY(value:Int, duration:Float = 0.0, ease:String)(1.5.8+)(Deprecated)
set window Y property.
value: any int number for y window position.
duration: duration for transition.
ease: The tweening method used, example: 'linear', 'circInOut'. All Tween Method.
setWindowWidth(value:Int, duration:Float = 0.0, ease:String)(1.5.8+)(Deprecated)
set window Width property.
value: any int number for width window.
duration: duration for transition.
ease: The tweening method used, example: 'linear', 'circInOut'. All Tween Method.
setWindowHeight(value:Int, duration:Float = 0.0, ease:String)(1.5.8+)(Deprecated)
set window Height property.
value: any int number for height window.
duration: duration for transition.
ease: The tweening method used, example: 'linear', 'circInOut'. All Tween Method
setWindowProperty(x:Null<Int>, y:Null<Int>, width:Null<Float>, height:Null<Float>, duration:Float = 0, ease:String, scale:Bool = false)(1.5.9.5+)
set window property.
x: window x position(leave empty to ignore).
y: window y position(leave empty to ignore).
width: window width(leave empty to ignore).
height: window height(leave empty to ignore).
duration: duration for transition.
ease: The tweening method used, example: 'linear', 'circInOut'. All Tween Method.
scale: if checked it will use mutliple screen resolution(0 to 1(max)).
resetWindow()(1.5.9.5+)
reset window to last window property before load song.
setSecondOpponent(value:Bool, trasition:Bool, trasition2:Bool)(1.6.0+)
set between 2nd strums or not.
value:toggle of wnd strums or normal
trasition: should add strums transition for player.
trasition2: should add strums transition for opponent.
changeGamemode(name:String = 'none', transition:Bool = true)(1.5.9.2+)
set gamemode.
name: name of gamemode.
transition: Transition notes.
changeSongSpeed(value:Float, duration:Float = 0, ease:String)(1.6.1.8+)
set song scroll speed.
value: number the scroll speed.
duration: duration of transition change scroll speed.
ease: The tweening method used, example: 'linear', 'circInOut'. All Tween Method.
backgroundColor(R:Int = 0, G:Int = 0, B:Int = 0, A:255)(1.6.3.1+)
set app background color.
R:color of Red Channel(0-255).
G:color of Green Channel(0-255).
B:color of Blue Channel(0-255)
A: alpha Channel(info not all platform work)(0-255).